- $0.99
- Category: Games
- Subgenre: Simulation
- First released: April 12, 2016
- Versions: 3 archived
- Installable: 2 of 3
- Seller: Game Dev Team
- ru.gamedevteam.mechcom2
Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 6.0 or later.
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Report an issueRatings Over Time
| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| November 27, 2021 | 1.16 | ★ 4.6 | 113 | $1.99 |
| December 6, 2024 | 1.16 | ★ 4.6 | 120 | $0.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 15First, I grew up on the old school RTS games, (Tiberian Sun, StarCraft, Total Annihilation, Dune 2000). <br/><br/>This MechCom2 (and 3) are a great homage to this lineage. Good challenge and it’s NOT pay to play!
This game is great but I wish it went more in-depth during the tutorial. Very fun and challenging! Worth every penny! I wanted something similar to Halo Wars and bought this and it’s perfect!
Has provided hours of fun. Could be a little more sophisticated control wise, hot buttons to assign units to groups, that way you could say have an air attack group, ground defense group, whatever...Still at least a 4.5 star game
Wish there was a story mode but its solid for being on mobile.
So good.
Was looking for an app-based game that was similar to Total Annihilation on PC. It seemed to fit the bill pretty well, but is considerably less exciting. <br/>All in all, it's a fun challenge.
I feel that this game needs more content but you must remember that this is version 1.1 aka it just came out of alpha so lots<br/>More is to come soon so just wait a little and it will be worth the money
Love the genre and always try out any new games that are out there. This is fun, I like the simple controls and it makes it a quick one to start with. However, the developers allow the AI to know too much about the limits and advantages to the game. The units that the computer controls are comical in the way that they know exactly the distance where they can hit you, but you can't hit them. The jittering they do just to stay out of range is something a human player could never master. As for the fog of war, when it comes to the AI there is none, they always know where you are and systematically attack each base you have. Again, fun game, but disappointing that the developers don't add a more human point of view to the AI.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.