- Category: Games
- First released: August 6, 2016
- Versions: 2 archived
- Installable: 1 of 2
- Seller: Element Studios
- com.SongGameDev.EleTD
Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 7.0 or later.
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8 of 11If you are familiar with the Dota2 or War3 versions, you wont be disappointed by this one.
All the text is off the screen on the iPad Pro and you can’t see what anything does. Otherwise this could’ve been a five-star game I think.
It’s a port/remake some nothing’s gonna be perfect but its a pretty good version.
This is almost exactly like the warcraft3 one which is great because i always loved that map and this app is no different. My only complaint is that the towers and minions dont seem to be animated, other than that this is a great td!
While a large variety of towers makes gameplay interesting it can also a little overwhelming at times
Then you might like this one which has an elemental theme. Tutorial was decent, however, there a lot of depth to the game. I like that you can speed things up, and that you can select different locations such as a lava or ice area.<br/><br/>I’ve only played it a little while but it has the potential to be strategic and fun. PS it doesn’t add anything new to the genre. There’s room for improvement as well. Not bad overall.
This reminds me a little bit of early TD games that focus more on towers and challenge than flair or campaigns. I like that as it provides a classic challenge. Problem is, no endless. What the? Why no endless? How is that not automatic? <br/>The towers and various combinations are vast. That's where the real strength of this game comes from. Unfortunately, the 55th wave comes and goes before it ever really gets serious. The single mana point awarded every 5 waves is insufficient for ever getting to the highest upgrade paths possible completely. <br/>Kind of a downer at that point. But there's definitely plenty of challenge up until the 55th end wave. For the money it's worth the price, but I really expect an endless mode to come.<br/><br/>Also in response to the developer, wave 56 and beyond can hardly be considered endless in the traditional sense of the genre. You no longer earn anything for those kills made from wave 56 onward. That’s not endless. That’s a very limited continuation that has a very finite future. “Endless” is widely considered to include making earnings from all kills as waves become increasingly difficult. This pushes one further to keep up while exploring more tower levels and combinations. The so called endless as is in this game falls on its face within a few waves from 56 on. Not fun. Would be really great to make a true endless mode.
Great tower defense game with lots of different towers to choose from.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.