Spirit Roots
- First released: January 31, 2019
- Versions: 3 archived
- com.fredbeargames.spiritroots
Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 10.0 or later.
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Archived Reviews
8 of 25Terribly frustrating as when you die it takes you way back to start and too difficult to pass.
Boring bland doesn’t make sense. Truly upset I paid for it
If you could make this game supports 60 FPS frame rate, I’ll write a detailed review about the whole game!
Changed 1 star to 5 star. Game is real fun, some achievements did not register (collecting all stars) but overall good game.
I couldn't get through the very first level. I deleted the game. Wasted $5.
A lot of the time the buttons don’t react as quickly as it should which puts a real damper on enjoying the rest of it if you can’t get past level 3 cause the character never jumps at the time you need him to. Seriously, right now I want a refund but if it gets fixed I’d get the game again. Right now there’s just no point in paying for something you can’t even play without wanting to throw your phone against the wall.
It could be fun, but the controls are difficult to not become frustrated with. They are not as intuitive than they need to be.
Even on easy setting, I thought this was frustrating and repetitive. There is very little difference between the levels in each world. You just fight the same enemies over and over and avoid spiked obstacles. Deleted the game before finishing.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.