- Free
- Category: Games
- Versions: 2 archived
- Installable: 1 of 2
- Seller: Nebula Soft Inc.
- com.nebulasoft.alienescape
Requirements: Compatible with iPhone and iPod touch. Requires iOS 2.0 or later.
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Report an issueRatings Over Time
| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| May 18, 2010 | 1.1.0 | — | 32 | $1.99 |
| May 1, 2012 | — | — | 1,128 | $0.99 |
| December 3, 2016 | 1.2.0 | ★ 3.1 | 1,059 | Free |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 25My 8 year old son and my 6 year old daughter both LOVE this game -- it is one of their all-time favorites! And Daddy sneaks in a game or two now and then, as well. A must buy at $.99! Huge enjoyment value.
Very entertaining game! Perfect for<br/>quick shooting fun.
Alien Escape is one of those games that is just simple to play and easy to enjoy because of that. You are an alien who must protect its babies from being kidnapped by a large variety of enemies all intent on stealing them from you. As you sit in your spaceship at the bottom of the screen, enemies come at you from all directions, and if they manage to get too close, they'll take one of your babies. Lose all your babies and it's game over.<br/><br/>You have a variety of control schemes available in the game, but tapping on the enemies is by far the easiest especially as you go up in levels and enemies start coming in droves. Random weapon powerups will appear and you just need to tap on them to make use of them. You will also likely develop your own preferences for certain guns and there will be an element of strategy on whether to collect a powerup or not versus running out of ammo for your current powerup.<br/><br/>Alien Escape has local and global leaderboards and Facebook integration as well so there is plenty of competitive incentive.<br/><br/>Overall, I really liked the simple gameplay combined with the "arcade" feel of the game. Lots of powerups and hordes of enemies make for a fun and frenetic experience. The only other thing I would wish for is a way to earn back lost lives.
If u are going to have a shoot button, u should have an option to turn off 'Tap anywhere to shoot'; as it really makes game play suffer from poor controls.
the game is pretty fun, but it has a couple of drawbacks: a) there doesn't seem to be a lot of control over which weapons you can use. They show up randomly and you can't really store weapons that would be more helpful when you need them.<br/><br/>b) you can't save the game. So if you need to exit, you have to start all over again.
It's a fun and beautiful game, but sometimes it gets impossible and then, you have to start all again, hence the replay value is almost 0.
In this cool mix of 3 of my favorite genres/games, Alien Hominid, Space Invaders, and any TD game (Bloons TD, The Creeps!, Space Frontier, Setinel, etc.), you play as an alien trying to escape (hence the title). You shoot down enemies as they come. Currently the only fault I see is that, regardless of if you use FB, P+, Openfeint, Scoreloop, Agon, ect., a really fantastic game has achievements so there's something to work at! There are two modes, survival and regular!<br/>This game is like Battle Bears on steroids! It even has waves! Buy it, you won't be disappointed!
The first thing I noticed the moment I opened the game was its crisp, colorful, and vibrant toon-style graphics. The main menu offers a quick way of starting a "new" standard game, or a "survival" game mode. A "scores" button will allow access to a local, global, and friends leaderboard, where you can view high scores. There's also a simple "help" section teaching you how to play the game, using annotated illustrations. An "option" button allows you to turn off sounds, adjust the game difficulty level (there's normal and hard mode), as well as log in to Facebook. I was slightly disappointed, however, with the absence of an Openfeint feature, which would have allowed various achievements to be attained and unlocked. <br/><br/>The game puts you in control of an alien father and his saucer-like spaceship, which is apparently being pursued by pesky humans who are out to abduct his three kids. Determined to protect them, he uses his ship's one and only weapon to shoot down any unfortunate earthling trying to come near. They attempt to escape and continue to travel from one place to another, until they reach their home planet. <br/><br/>So It's a basically a 2D arcade style horizontal shooter/defense game, where your objective is to prevent the earthlings from abducting your three kids (which represents your three lives/chances in the game). Your spacecraft will be stationed and fixed at the bottom-middle part of the horizontally-oriented screen (this will be the case in all levels). There are four levels so far in a standard game mode, and each having its own unique, beautiful background. You will have to defend your ship against multiple waves of enemies per level, using just one standard weapon. However, there are various weapon "power-ups" that you can randomly pick up during the course of the game, each having its own pros and cons. There's a time limit as to how long you can use them, after which your weapon reverts back to its standard form. One problem I have when picking up a "power-up" is that I have no means of knowing when its time will expire. Perhaps provide a countdown timer, or at least a warning or alert signal that will basically tell the player that its time is almost due. It will surely add a small strategic element to the game, because you gain the convenience of deciding whether or not to pick up another weapon, or just opt to stick with your current one. <br/><br/>Controls are simple -- you can either point and touch anywhere on the screen where you want your weapon to fire and hit its target, or use the slider to aim your weapon and then press the fire button to shoot. I prefer the former, and think it holds a far greater advantage over the slider, especially during multiple enemy assaults. The "pause" button frequently gets in the way of my finger, as I always accidentally press it whenever an enemy approaches from that portion of the screen (specifically on the top-middle portion of the UI/screen). Perhaps change that button into a slider, to avoid such annoying instances. <br/><br/>You simply have to last as long as you can in each level, and when all three of your kids get kidnapped, the game immediately ends. A summary box then shows up and lists down your score. There will be a "replay" button, as well as an option to submit your score online and on Facebook. <br/><br/>The game generates such a light, fun, non-violent and stress-free atmosphere, that I wouldn't hesitate to recommend it to kids and adult gamers alike. A polished and clean interface makes this game so convenient and simple to use, that I can start playing it with ease in a matter of seconds. It's definitely a great choice for casual gamers looking for a quick game to pick up and play. <br/><br/>Definitely worth the price!
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.