- $4.99
- Category: Games
- First released: May 26, 2011
- Versions: 3 archived
- Installable: 3 of 3
- Seller: smuttlewerk interactive
- com.companions-game.companions
Requirements: Compatible with iPad. Requires iOS 4.0 or later.
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Ratings Over Time
| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| May 29, 2011 | — | — | 7 | $4.99 |
| March 8, 2012 | — | — | 277 | $4.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 25I've really enjoyed this game, but after the second or third play through it gets stale very quickly. If there's no update soon I may just delete this app due to its low replayability.
A bit clunky, but overall good.
This is quite a fun RPG. Similar to PC titles that cost much more.
This game is a great homage to turn based RPGs like Baldur's Gate (one of my favorite games of all time). Decent story (though occasionally slightly awkward text), good enough graphics (isometric would have been nicer and easier to differentiate characters), interesting audio (character voices actually sound like foreign languages), good gameplay mechanics, and a decent UI (a couple things could have been streamlined, like making the inventory bag be the inv/char button as well). Picking up the controls takes bit of practice, but the tutorial is pretty good. <br/><br/>My main complaint is with the pause timer. Games like this are meant to be paused for setting up tactics. Forcing the player to hurry through these decisions doesn't make sense - you don't get extra points or anything (except an achievement, but that's only if you play with the short timer). If it was multiplayer that would be different. For the long timer mode, there shouldn't be a timer at all. <br/><br/>Otherwise fun game so far (only in the second level - I'm hoping the environments vary more after getting out of the dungeon).<br/><br/>[Update] Got to the level with the dragon (not sure if it's the end?) and I've now lowered my rating for two reasons. One, the tile set never changed - always the dungeons. After a while it gets old. And second, the fight with the dragon is annoying. When he gets low on health, he keeps teleporting back and forth between two locations, making it next to impossible to kill him. I spent probably 30-45 minutes fighting him and never killed him. It's not hard, it's just annoying as hell. I'm done with the game. Besides Baldur's Gate comes out in a couple weeks - no reason to have this mediocre game anymore.
I must admit that I had my doubts initially, but the game has definitely grown on me the more I have played it. All in all, the game is very well done and the story becomes more engrossing as the quest progresses. My only complaint is that it very easy to lose track of all your characters when things become hectic which almost always leads to someone dying (a.k.a- game over). Other than that, I highly recommend the game for anyone looking for an intelligent strategy-based game.
Fun game with few flaws.<br/>Waiting for new expansion.
Good rts
It's nearly impossible to get your units to do what you want in real time. The developers know this which is why they added this "tactical pause" thing. Unfortunately I find that hack much too annoying.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.