- $2.99
- Category: Games
- Subgenre: Adventure
- Versions: 3 archived
- Installable: 2 of 3
- Seller: Riverman Media LLC
- com.paulstevens.pizzavsskeletons
Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 5.0 or later.
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Ratings Over Time
sampled from 11 archived captures| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| February 18, 2012 | — | — | 181 | $2.99 |
| January 21, 2013 | — | — | 1,845 | $4.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 15Completely legendary and unique game! Challenging and so fun. It's so fun to strategize and learn new tecniques. I've played this game for years and I'm still not tired of it. So fun, unique, and creative!
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Now, this game has given me so much happiness once I played it. And reason for that is, it’s creativity. This game has a lot of variety, from balancing on skulls, jumping away from lasers, or just becoming the biggest fish in the sea. It’s almost as if no matter what, you can do anything within this game even though it’s levels were set up for a specific type of gameplay. It even has an insanely amazing difficulty spike between each chapter. The difficulty spike is really huge, just compare chapter 1 to chapter 12, it becomes that big during each chapter. This also includes new enemies to levels like the skeleton dragon you would see in chapter 9 and the robot in chapter 7 and Cupid from chapter 6. Each of these enemies adds a new mechanic to the level which allows the player to feel how difficult that level can really be. For already beaten levels before, the creators thought “let’s take the same thing, and add stuff to it” this very small and overlooked idea, is able to make this big of a difference, like the poison fish in 9-2, and the bomb skulls in level 8-3. This is what gives this game its great amount for the player to be able to progress.
Ever since I started playing this game around 4 years ago, I still love it. Amazing graphics, hidden accessories, achievements, over 100 levels, and smashing skeletons as a giant pizza. What more could you ask for?<br/><br/>Suggestions:<br/>Pizza Vs. Skeletons should have more worlds since there are only 12 right now.<br/><br/>There should be a new skeleton type called “Bombers.” Pretty much skeletons that throw bombs.<br/><br/>The game doesn’t really have any story behind it. I think story would be very interesting because each area doesn’t really relate to each other.<br/><br/>I hope you took the time to read this. If you did, thank you. :)
This game is “fine” and all but it gets very repetitive and tedious after stage three ownly nine game types in 120 stages if the game had one game type per stage it would be more bearable. The one thing that keeps this game from a one star is the art style and the bosses the art is amassing and the bosses are fun and oddly intimidating.
I don’t knew w how to explain it but this game is amazing. Hope it doesn’t get taken off the AppStore
Pizza vs. Skeletons makes great use of tilt controls. The visuals in the game have a hand made style. If you don’t like the visuals at first you will start to enjoy them after playing Pizza vs. Skeletons for a while. They might even become your new favorite visual style.
The recent update are nasty. Huge massive battery drain.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.