- $0.99
- Category: Games
- First released: July 10, 2014
- Versions: 3 archived
- Installable: 3 of 3
- Seller: Qwiboo
- com.qwiboo.beyondgravity
Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 6.0 or later.
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Ratings Over Time
| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| December 13, 2017 | 1.9 | ★ 4.1 | 43 | $0.99 |
| December 13, 2018 | — | ★ 4.1 | 43 | $0.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 15I remember playing a game with a gravity like mechanic long ago on iPhone but has been off the App Store for awhile - definitely love the progression system and would love to see more use of this mechanic! More themes for the background would be a great addition like ‘8-bit’ style or different colors.<br/><br/>Thanks for the enjoyable game!
this game is a remake of the game rotate, but the 'gravity' part is at the bottom of the screen in you get pulled toward it. all you do is jump up and try to not fall to the bottom of the screen. it is worst than most free games and I recommend not wasting your money.
This game has a fun concept and is surprisingly addictive given the simplistic gameplay. There isn't too much skill involved and a limited amount of obstacles. After you collect all of the rather limited pool of power ups and costumes there isn't much reason to keep playing. Good for the waiting room at the dentist but there's just not that much here.
Let me start by saying the game has charm. It's got a cool graphical style and who doesn't love collecting shiny objects for points? The problem is it's more like a tech demo of a game concept than an actual game. You jump from planet to planet by tapping. You can't control the power of the jump and there are no cool gravity physics or interesting effects that play off the space theme. Basically there is no challenge or diversity after you spend 5 minutes on the game. There are a few upgrades which cost far too much and have little to no effect on the gameplay. Overall it's a cool concept that's just not developed or interesting enough to play for more than a few minutes.
The only gravitational physics is the one that pulls you downwards, so I guess those things you jump on only have enough strength to pull you in when you're on top of them. The game would be exponentially more interesting if you made the planets actually pull you into orbits ect.<br/><br/>I feel that because the game itself is too easy, the cost of upgrades is massive to make the game seem like it is hard. This isn't hard in itself, but it becomes tedious. If you play a good hard game, then you still want to keep playing it.
This game is visually engaging and easy to get lost in. <br/>Fantastic way to lose some time to the gaming gods--err… Astronauts?
I love that this game needs no tutorial. You learn as you go and by following the goals. It's fun, simple and relaxing.
Though fairly good looking, and though the double jumping is a bit interesting, it's quite boring really quickly. Too uninterestingly easy and too unfairly hard at the same time. Most disappointing, it's simply disrespectful to its players with the uninspired goals and upgrades.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.