- $2.99
- Category: Games
- Subgenre: Action
- First released: October 23, 2013
- Versions: 2 archived
- Installable: 2 of 2
- Seller: Crescent Moon Games
- com.crescentmoongames.strikewing
Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 6.0 or later.
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Report an issueRatings Over Time
| Date | Version | Rating | Ratings | Price |
|---|---|---|---|---|
| November 30, 2023 | 1.6.0 | ★ 4.4 | 15 | $2.99 |
From archived App Store listing data, captured by the Wayback Machine.
Archived Reviews
8 of 15I really like this game it's a great time killer and i have a few suggestions like what if they added a open world mode and you could explore space and find planets and I would like it if they added multiplayer race mode or dog fights and clans thanks
I bought Strike Wing: Raptor Rising 7 years ago and gave it three stars at the time. There were many issues with that early version of the game. I’m happy to see that nearly all of those issues have been resolved. The controls are greatly improved although I wish that joystick was just a bit closer to the bottom left of the screen for smaller hands. That being said, this game has never looked or played better. I do have one issue with the rolling subtitles. Why are they rolling? Please just let the subtitles remain stationary so players won’t have to wait for them to roll around three or four times to read the very small text. Graphics are very nice, learning curve is modest, music is . . . adequate, replay value is very good. Thanks for the updates. Overall a four star rating from me.
The targeting system doesn't work at some time during the game. It took a lot of time to destroy one ship. Doesn't recognize the ship you purchased.
Hey, man, if you like old school space combat dogfighting games like Freelancer, Freespace 2, TIE Fighter, and even newer incarnations like Rebel Galaxy Outlaw, etc., this game is legit. Yep, totally worth it. It’s basically the space combat part of Stellar Wanderer, without the wandering and trading. <br/><br/>Cockpit space combat sim. The ships even get up close so you can see em. The only thing I’d recommend changing is PLEASE give us a STRAFING ability, to strafe left or right. Otherwise, yep, get this game.
Excellent game. Awesome story, great gameplay and controls. Download it now. Don’t hesitate.
I'll just list the issues with MFi support, hopefully they'll be noticed by the developer.<br/><br/>1.) There is no need to have simultaneous MFi and accelerometer controls. It makes it very difficult to play when you have to hold the controller perfectly still. It doesn't make sense. Give us an option to turn it off. <br/>2.) When pressing R2 to fire, the ship also accelerates at the same time. This doesn't happen when using X to fire. The problem is not my controller (moga rebel) as it only happens in this game. <br/>3.) Instead of using the second analog to slide (wth is that for anyway??), how about giving us the ability to rotate, so we have full control of our ship in 3D space? <br/><br/>Fix these things, and the game will improve dramatically.
Just what I said, it was a great game until I lost everything but the trophies or achievements. The support website has a problem and could not be emailed. It was a lot of fun, a throwback to the excellent Wing Commander games. It was fun while it lasted.<br/>WestarPrime
Enemies fly through asteroids, you cannot. Backgrounds art is crude and not very attractive. Controls are boring. Bad story line. Etc, etc, etc.
Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.