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Shards - the Brick Breaker

By Tomas Rychnovsky

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Shards - the Brick Breaker
 This app is designed for both iPhone and iPad
  • Category: Games
  • Versions: 3 archived
  • Installable: 3 of 3
  • Seller: Tomas Rychnovsky

Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 6.0 or later.

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To install apps directly onto this device, it must be jailbroken with AppSync installed.
2.0.0 (1.0)
Requires iOS 6.0+
July 26, 2014
24.1 MB Install Download
2.1.0 (1.0)
Requires iOS 6.0+
August 19, 2014
24.1 MB Install Download
2.2.3
Requires iOS 6.0+
December 19, 2014
26.1 MB Install Download

Bundle Size Over Time

Bundle size over time24.1 MB — July 26, 2014. 24.1 MB — August 19, 2014. 26.1 MB — December 19, 20146.5 MB13.0 MB19.5 MB26.1 MB24.1 MB — July 26, 201424.1 MB — August 19, 201426.1 MB — December 19, 2014Jul 2014Dec 2014

Archived Reviews

Wonderful job!
     
by Goofy2527 · July 27, 2014

This has quickly jumped into my top five brick breakers. Smooth controls, great level design and simply gorgeous to look at! A real joy to play! Thanks devs and here's five stars you truly deserve!

CRASH!
     
by Tat2Chick · September 26, 2015

Was a great app...until ios 9 came along. Now crashes on launch. :(

I would give it 4 stars if I weren't addicted
     
by Nw50 · March 23, 2015

Honestly, while I don't love all the levels, I really enjoy most of them and play it several times a day.

LOVE this Game!
     
by Ess Eff Eff · December 31, 2014

As an Arkanoid lover for 30+ years, I didn't think it could be improved upon. THIS app just improved upon it! It's an updated version in both graphics as well as sound. My new favorite game app!

Missing something
     
by Stee-rider · December 31, 2014

It's a very pretty game, and some of the power-ups are cool, but it's missing a crucial feature that most other &quot;breakout&quot; style games have: english. The angle of the bounce should be effected by the movement of the paddle when it hits. You should be able to redirect the ball that way. Here the aim seems largely arbitrary. It seems to be affected by where on the paddle you hit -- which is a start -- but not by movement.<br/><br/>Fix that and you'd have a much better game.

Period reviews recovered from Apple's customer-review feeds via the Wayback Machine.